Wildstar

Michelle Thomas joined Carbine Studios as a QA Tester and was soon embedded within the Audio Team, where she developed her foundation in game audio. This hands-on experience led to a transition into audio implementation, with a focus on supporting the Cinematics, Narrative, and Localization teams. Michelle's contributions include dialogue editing, integration, and systemic VO work for this expansive sci-fi western MMORPG.

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Project Details

Developer:

Carbine Studios

Publisher:

NCSOFT

Tasks/Services:

Dialogue Editing Implementation

Platforms:

Cinematic + Trailer Console + PC