Keeper

Katelyn Isaacson contributed music to Keeper, focusing on music surrounding a certain set of feathered characters. She recorded a variety of instruments, including bassoon, voice, trumpet, guitar, and guitarviol. Her favorite part is when music plays during a very emotional sequence towards the end of the game—no spoilers!

Steve Green contributed sound design and audio technical support including custom tool development. He helped bring surreal environments, unusual creatures, and its evolving world to life through the game's emotional journey of discovery.

Photo of Keeper
Video thumbnail

Project Details

Developer:

Double Fine

Tasks/Services:

Implementation Music Sound Design

Platform:

Console + PC