Wildcard

As an entirely remote game developer, The Wildcard Alliance wanted audio partners that understand the nuances of external development, could create the sound and music their game deserves, and provide the technical audio help to make sure everything works and comes through clearly.

Elliot Callighan helped create the identities of multiple houses within the Wildcard universe by composing music spanning EDM, Orchestral, and Southern Metal styles.

Trevor Burke handled all things audio implementation. With an in-depth knowledge of Metasounds and Blueprints in UE5, Trevor handled documentation of the project's audio organization and overall mix.

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Project Details

Developer:

Wildcard Alliance

Publisher:

Playful Studios

Tasks/Services:

Implementation Music

Platform:

Console + PC