October was a big month for Unlock Audio. Members of our team attended GameSoundCon, sharing insights, reconnecting with friends, and taking part in conversations about where game audio is headed.

One theme kept coming up: developers are feeling the strain of supporting in-house audio teams, and traditional audio outsourcing models lack creative consistency and have a limited ability to keep up with shifting production demands. It’s clear the industry is ready for something better.

We’ve been building a new model designed to meet those challenges head-on, and we’ll be sharing more about it soon.

We can’t wait to show you what’s next.